:allow_comments: False .. _doc_engine_architecture: Engine architecture =================== This section introduces the global organization of Godot Engine's source code, and give useful tips for extending and fixing the engine on the C++ side. .. toctree:: :maxdepth: 1 :name: toc-devel-cpp-source-beginner godot_architecture_diagram common_engine_methods_and_macros core_types variant_class object_class inheritance_class_tree internal_rendering_architecture 2d_coordinate_systems unit_testing