RenderSceneBuffers

继承: RefCounted < Object

派生: RenderSceneBuffersExtension, RenderSceneBuffersRD

抽象场景缓冲对象,为完成 3D 渲染的每个视口创建。

描述

Abstract scene buffers object, created for each viewport for which 3D rendering is done. It manages any additional buffers used during rendering and will discard buffers when the viewport is resized. See also RenderSceneBuffersRD.

Note: This is an internal rendering server object. Do not instantiate this class from a script.

方法

void

configure(config: RenderSceneBuffersConfiguration)


方法说明

void configure(config: RenderSceneBuffersConfiguration) 🔗

当关联的视口配置更改时,渲染服务器会调用该方法。它将丢弃旧的缓冲区并重新创建使用的内部缓冲区。