Texture2DArrayRD

继承: TextureLayeredRD < TextureLayered < Texture < Resource < RefCounted < Object

用于 2D 的纹理数组,与 RenderingDevice 上创建的纹理绑定。

描述

This texture array class allows you to use a 2D array texture created directly on the RenderingDevice as a texture for materials, meshes, etc.

Note: Texture2DArrayRD is intended for low-level usage with RenderingDevice. For most use cases, use Texture2DArray instead.

教程