TextureLayeredRD

继承: TextureLayered < Texture < Resource < RefCounted < Object

派生: Texture2DArrayRD, TextureCubemapArrayRD, TextureCubemapRD

分层纹理 RD 类型的抽象基类。

描述

Base class for Texture2DArrayRD, TextureCubemapRD and TextureCubemapArrayRD. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types.

Note: TextureLayeredRD is intended for low-level usage with RenderingDevice. For most use cases, use TextureLayered instead.

教程

属性

RID

texture_rd_rid


属性说明

RID texture_rd_rid 🔗

  • void set_texture_rd_rid(value: RID)

  • RID get_texture_rd_rid()

RenderingDevice 上创建的纹理对象的 RID。