接下来该做什么

现在我们已经掌握了基础知识,在之后 XR 游戏开发之旅中,有几个选项供你选择:

Godot OpenXR vendor plugin

The vendor plugin isn't just for deploying to Android. In the vendor plugin, we implement many OpenXR vendor extensions that unlock unique features on certain devices, or features that are new enough that a standardized implementation is not available yet.

Together with the OpenXR working group we maintain a client support matrix that lists all the OpenXR extensions Godot supports and whether they require the vendor plugin.

XR 工具包

有许多现成的 XR 工具包实现了更复杂的 XR 逻辑,比如 Godot XR 工具简要介绍,这是由 Godot 的核心贡献者开发的工具包。

Godot 还有更多的工具包可供选择: