Texture3DRD
继承: Texture3D < Texture < Resource < RefCounted < Object
被绑定到在 RenderingDevice 上创建的纹理的 3D 的纹理。
描述
This texture class allows you to use a 3D texture created directly on the RenderingDevice as a texture for materials, meshes, etc.
Note: Texture3DRD is intended for low-level usage with RenderingDevice. For most use cases, use Texture3D instead.
教程
属性
属性说明
RenderingDevice 上创建的纹理对象的 RID。